Physical Systems

In Winter of 2022, I took a the class “Computational Methods for Physical Systems” with Bo Zhu. In this class, we wrote simulations using C++. There were five assignments: Drone Simulations, Rigid Body Simulations, Grid Fluid, Particle Fluid, and Mass-Spring Cloth Simulation. For my final assignment, I implemented Matthias Muller’s 2005 paper “Particle-Based Fluid-Fluid Interaction.” I was awarded the Best Computing Award for the project, and a citation in the class overall.